![]() Champions and Lords can be equipped with treasures found throughout dungeons or from other factions. When beginning a battle, the gameplay switches to real-time. The overworld map gameplay is turn-based here, players manage cities and move their armies. Throughout the game, players travel across the high-fantasy land of Urak (which is split into 8 distinct regions, one for each faith), building an army composed of archers, infantry, cavalry, and creatures. This results in a somewhat repetitive nature, counteracted somewhat by a supplied map editor. Lords of Magic is notably different from other strategy games in that it has only one map, with each faith starting at a different location. The world is filled with wandering monsters and fixed buildings filled with monsters. The special edition also contains the Legends of Urak quest pack, a set of five individual quests that revolve around stories unrelated to the main plot of the game. ![]() The game was intended to combine elements of Heroes of Might and Magic II and Lords of the Realm II. ![]() Lords of Magic is a turn-based strategy Microsoft Windows game designed for Windows 95/98 by Sierra On-Line.
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